GraphicFramework

GraphicFramework is a shader designer, i.e. it is a resource plugin for people who want to develop shaders in Gocad. Shaders are small pieces of code which directly apply to the graphic processing unit (GPU).


Name Version Date Gocad Version Architecture Notes Access
GraphicFramework3.5.0-g2009.3p1-win-x86.exe 3.5.0 29/10/2010 2009.3p1 Windows i86 Windows installer Consortium
GraphicFramework3.5.0-g2.5.2-win-x86.exe 3.5.0 27/09/2010 2.5.2 Windows i86 Windows installer Consortium
GraphicFrameworkDoc.pdf 3.1.0 20/01/2010 2.5.2 Documentation User documentation for GraphicFramework v3.1.0. The documentation includes help on the user interface and on available shader variables for each type of geological object, plus some shader examples for each type of geological object. Consortium
GraphicFramework1.0.0-g2.5.2-src.zip 1.0.0 25/08/2008 2.5.2 Sources Source code of the plugin Consortium